You have an audience that trusts you. Putting your name on a bad object costs more than making nothing at all.
Most creators get offered two things: cheap merch, or a factory quote with a minimum they can't touch. There is a third path, and it's the only one I'm interested in.
One idea, all the way through: industrial design, engineering, prototypes you can hold, factory selection, tooling and the first production run.
Simpler pieces designed and sourced together as one set — a well-made tray, a ceramic piece, a small leather good. Real materials and a real quality bar, not merch.
I step into a project already underway and take over suppliers, quality and production, without you hiring a full-time team.
Usually yes, and rarely the way you first pictured it. Send it over and I'll tell you what's hard, what it costs and what I'd change. That conversation is free and I won't dress it up.
Not with me. The suppliers I've built relationships with over ten years will run at a scale that fits an audience, not a big-box retailer.
Yours. The design, the tooling, the brand. I'm the person between your idea and the factory, not a co-owner of your name.
As much as you want. You hold every prototype and make the taste calls. I handle drawings, factories, tooling and the thousand small decisions in between.
I spend a lot of my time on factory floors an hour from my desk. That's the real reason I live in Hong Kong: when a part comes out wrong, I can be standing in front of the machine that made it the next morning.
Ten years at Lumio taught me what that's worth. Lamps, speakers, furniture, small objects — a hundred thousand units and every mistake you can make on the way there.
I want to keep putting objects into the world that make an ordinary day slightly better. If that's what you're doing too, we'll get along.